UE5 Personal Project

Project Name:  Ancient Town Courtyard
Tools Used:  3ds Max, ZBrush, Substance Designer & Painter, RizomUV, SpeedTree, World Creator
Time:  Mar -Jun, 2025

Additional Character Texture Mapping

This was a school assignment. I used RizomUV to cut the model’s UVs, painted the UV map in Substance Painter, rendered it in Maya and Marmoset Toolbag, and finally composited the result in Photoshop.

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